- "If you're looking or a unique experience with your 3DS, definitely check out Spirit Camera: The Cursed Memoir; It's unlike anything I've played on the system so far, and the use of the AR functionality, beyond just depicting characters from a card, is really well done, clever and enjoyable. If you're curious about AR gaming and getting more out of your 3DS, you should definitely pick up the game when it hits stores on April 13th."
- "Spirit Camera is a very interesting experiment in the Fatal Frame series. When it works, the walls between reality and the Diary of Faces melt away, exposing an adventure truly suited to the 3DS. Unfortunately, the hokey story and technological limitations do the opposite, reaffirming the reality that you're just standing in your living room, spinning in place."
- "When the 3DS first launched, the included AR games were easily the software highlight, and since then we've been eager to see the concept returned to and expanded upon. Spirit Camera: The Cursed Memoir had the opportunity to do just that. Unfortunately, while the game has great atmosphere and plenty of potential, the three hour campaign lacks any real depth and is rather inconvenient to play. It’s too bad, because with a longer campaign and more content, Spirit Camera could have been a revolutionary experience. As is, it fails to go much farther than Face Raiders did - and that was free."
- "I was thankful that this experience didn’t last over three hours total, but players who paid money for it might not be as pleased. Spirit Camera has some extras to check out, but most of them involve repacking campaign content or taking photos with silly ghosts inserted into them. You can always play through a harder version of the campaign with added text and a cute new outfit for Maya, but I wouldn’t recommend it."
- "The only good thing to say about Spirit Camera: The Cursed Memoir is that somewhere, maybe, at one point in time, there was a laudable ambition at play. As I said at the top of this review, I respect the thinking behind this project, and the potential of augmented reality gaming to provide some unnerving adventures. The result of Tecmo Koei's attempt, however, is a demeaning waste of time. Shallow, predictable, awkward and pathetically brief, Spirit Camera isn't worth the paper that its silly ghost diary is printed on. You'll have a scarier time using the AR features already packed into the 3DS and making spooky owl noises with your mouth."