IGN -
7.5/10 - "Soulcalibur V is at its absolute best with friends, when it's testing your skill, reaction times and trash talking ability. The combat is still great and the graphics are still beautiful. Outside of that, it's a slight disappointment, as this is the weakest single player experience in the series yet. The game just never attempts to give us something we haven't seen before. It's more comfortable recycling the same old gameplay with a few additions pilfered from other trend-setting fighting games. Shame, because in many ways this is a quality title, with plenty of depth in its combat, and refinements that will keep diehard fans busy."
Game Informer -
8.5/10 - "Soulcalibur V is the next-gen Soulcalibur that I’ve been wanting as a fan for years. At the same time, it’s nothing if not more Soulcalibur. Now if Namco Bandai would release a DLC pack with the full Soul Calibur II roster, I could finally retire that disc."
Eurogamer -
8/10 - "SoulCalibur has always excelled at offering an accessible style of combat with a level of single-player content that other fighting games have only recently begun to match. These qualities haven't changed - and now, after what seemed like an uncertain return, the historical fighter is staging its best performance since that fateful Christmas of 1999. High five!"
Joystiq -
3.5/5 - "SoulCalibur 5 is simultaneously one of the best Soul Calibur games ever made, as well as the worst Soul Calibur game ever made. All things considered, though, I'd rather have fantastic gameplay spoiled by lackluster presentation than incredible production values ruined by frustrating, disjointed fighting. Of course, that won't be enough for everyone, and the lingering thought that this could have been the best there ever was (given more development time) is hard to shake off. I'll never have the kind of relationship with SoulCalibur 5 that I did with SC2, but I still plan on the two of us spending as much time as possible together. I love this game, I'm just not in love with it."
UGO -
B- - "SoulCalibur V is moving in the right direction with its changes to the fighting engine and Story mode, but too many things fall flat to call this game SoulCalibur's big return. The lackluster Training mode barely walks you through combos and moves, there are no other single-player modes other than the Story, Quick Battle and Legendary Souls modes and there just isn't enough content to keep you playing. Unless you're playing online or with a buddy, things are going to grow stale fast. While the game will keep fans of the series busy there are too many things expected of modern fighting games that are not included in SoulCalibur V or not up to par to its genre peers."