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News Archive

 
  [Wii U, 3DS] Nintendo Network continues Nintendo's slow catch-up with online standard
Posted by: LemonManX - Today 08:03 PM - No Replies

Recently, Nintendo held a briefing where they talked up future features for the Nintendo 3DS and also talked about what they will be adding to the Wii U. The most important piece of news to take away from the briefing, the Nintendo Network.

[Image: game-news-image-2012-367526fa2c8572dc883...8744cf.jpg]

As you can see, the key features are pretty much what other platforms already have, but it is good to finally see Nintendo catching up with everyone else in time for a new console.

User IDs will also reportedly not tie a single account to one system, instead opting to allow multiple user accounts on one console. DLC and digital distribution of retail games are also two very important features. I mean, you can hate DLC all you want, but it is here to stay.

Nintendo also says that they might change the Wii U's name to avoid any confusion, but I guess we'll find out more about that (and everything related to the console) at E3 this June. Does this change how you think about the Wii U, or do you still need to see some actual games for it?

Better late than never.

Written by: Kyran Morrison

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  [PS3, Vita] Mega Man and Pac-Man come to Sony's platforms in Street Fighter x Tekken
Posted by: LemonManX - Today 07:01 PM - No Replies

You have probably heard already, but in case you haven't: Mega Man and Pac-Man are going to be appearing as guest characters in both the PlayStation 3 and PlayStation Vita versions of Street Fighter x Tekken when it releases this year. Amusingly, the Mega Man iteration that will be playable is everyone's favourite, known as 'bad box art Mega Man.'

[Image: game-news-image-2012-c3a5942266aecb0e28b...42f1e1.jpg]

In fact, according to a tweet from Yoshinori Ono, this conclusion was reached with input from former Capcom executive Keiji Inafune.

"I consulted with Mr.Megaman (his name is Mr.I...) about it 1 year ago," Ono tweeted. So there you have it, for future reference the 'bad box art Mega Man' was slated to feature on the cover for the now cancelled Mega Man Universe so maybe Inafune is just having a laugh, either way none of this explains why they are Sony exclusive characters at this point.


Written by: Kyran Morrison

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  [PC, PS3, X360] Mass Effect 3 'Special Forces' trailer introduces you to the gang
Posted by: LemonManX - Today 06:40 PM - No Replies

When word began circulating that Mass Effect 3 was probably going to include a multiplayer component, a lot of people began to panic thinking that this would be some sort of shoe-horned death match feature. Luckily, that is not the case. The co-op multiplayer component sees you taking your place in a new special force, taking on missions to keep the galaxy safe while Shepard does what he has to do. The trailer below showcases your character options and some action-packed footage.


Written by: Kyran Morrison

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  [360] The Witcher 2 Dark Edition announced
Posted by: Jam - Yesterday 05:31 PM - No Replies

[Image: game-news-image-2012-11f36fbebb8ab56a6a3...588788.png]

Today CD Projekt held a conference to promote The Witcher 2: Assassin of Kings Enhanced Edition for Xbox 360 and along side the release date, April 17th, they revealed that along side the normal release they're bring a 'Dark Edition' out which features some more physical content in a special box packaging with the series' wolf emblem on the cover as seen above. Along side the special packaging the Dark Edition will include:
  • Original Soundtrack CD
  • Map of the world
  • A replica Witcher medellian, as worn by Geralt
  • Making of DVD which features all the trailers, dev diaries and interviews alongside the Making-of feature
  • An art book with approximately 200 pages
  • A quest handbook game guide

Releasing for $79.99 it is being advertised as premium content for a standard price. That's not all however as several retailer specific pre-order bonuses that include 2 avatar outfits, 2 wolf head t-shirts, an avatar pet, a comic book and a wolf's head key chain.

The Witcher 2 is shaping up to be a stellar 360 title by being more than just a port, the extended content and the choice of the Dark Edition have given an even bigger reason to be excited for the title. Are you looking forward to playing The Witcher 2 on the Xbox 360 this April?

Written By: James Stevenson

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  [Wii U] Wii U to Ship Worldwide in Holiday Season 2012
Posted by: GlueGun18 - Yesterday 04:29 PM - Replies (2)

[Image: game-news-image-2012-6a1155940ba8e56bd75...f687dc.jpg]

Most of us had already suspected as much, but now we have heard it from straight from the horse's mouth: Nintendo's Wii U console will ship to all territories (North America, Japa, Europe, and Australia) sometime during this holiday season. Nintendo CEO Satoru Iwata made the announcement during an earnings conference in Japan today. The announcement came in the midst of some grim financial news for the gaming giant that has forced them to slash earnings expectations despite strong 3DS sales, but Nintendo is hoping that it will return to profitability in the near future with some strong software coming down the pipeline.

Rumours have also begun circulating that Nintendo is considering a re-branding of the Wii U to a different name due to concerns that consumers are confused as to whether or not the Wii U is a distinct new console from the Wii. Any suggestions?

Written by: Mike Glubish

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  [3DS] Review Roundup - Resident Evil: Revelations
Posted by: GlueGun18 - Yesterday 04:10 PM - No Replies

[Image: game-news-image-2012-4eda6eb2089f99581ad...2fce03.jpg]
GameSpot - 8.5/10 - "With around 10 hours of action in your first playthrough, Revelations is a sizeable adventure. After you complete it, there's a much tougher difficulty mode and the option to replay with all the gear acquired in your first playthrough. That's a suitably chunky offering, for a portable game or otherwise, from a Resident Evil title that holds its own against any other of recent years, in any format. Resident Evil: Revelations is a thoroughly successful crossbreeding of old-school chills and new-school action."

IGN - 8.5/10 - "Resident Evil Revelations is a great handheld game, one that not only pushes the boundaries and standards of the Nintendo 3DS but one that recaptures a long-forgotten spirit of a classic franchise. Make no mistake about it, this is a full Resident Evil adventure that isn't watered down because it's in portable form. That's no small accomplishment. Despite its disappointments, Revelations will be remembered as one of the better entries in this series, and should serve as a notice to all other developers, including Nintendo itself - this is the type of production value we want to see on the 3DS."

VideoGamer - 6/10 - "Resident Evil: Revelations hooked long-time fans with the promise it would return to the series' survival horror roots, but couldn't resist an attempt at reaching a wider audience. Instead of producing a splintered and botched attempt at blending action and horror, Capcom should have stuck to its guns."

Eurogamer - 8/10 - "Resident Evil: Revelations is gorgeous, huge, and offers the most fully-featured online co-op experience on 3DS. The single-player isn't quite the survival horror comeback Capcom promised but, with its brilliant take on score attack, Raid mode ensures Revelations delivers at least once on its title."

CVG - 9/10 - "That's what really scary about Revelations: how much game is squeezed into one cart. It's not scary to us, but the competition. That squelching sound isn't a meat monster, but the noise of rivals' armpits moistening upon beholding Capcom's bar-raising. Revelations is a long way from a perfect action game, but it is a near perfect 3DS package. Forget Mercenaries 3D - it's time to leave the port and board Resi's true 3D maiden voyage."

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  [X360] The Witcher 2 Coming to Xbox 360 in April
Posted by: GlueGun18 - Yesterday 03:55 PM - No Replies

[Image: game-news-image-2012-5f3185c5aed85adb7f6...e83183.jpg]

By now most Xbox 360 owners should know that one of the best PC exclusives of 2011 (and one of the best games on any platform) will be making the jump to their console in 2012. CD Projekt Red announced today that The Witcher 2: Assassins of Kings will be released on April 17 to be a little more specific.

In addition to porting over all the outstanding content featured in the original PC version, the developer is adding around four hours of playable content to the story along with 30 minutes of new cut-scenes for the Xbox 360. Furthermore, they are planning to release more downloadable content for the game in the future.

Written by: Mike Glubish

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  [PS3] Insomniac is Done With Resistance
Posted by: GlueGun18 - Yesterday 03:36 PM - No Replies

[Image: game-news-image-2012-2f7d68f3f98235e5093...d336d4.jpg]

Developer Insomniac Games says in no uncertain terms that it has delivered its last Resistance title. “We won’t be making any more Resistances,” Insomniac CEO Ted Price said in an interview with VG247.

Insomniac gave the PlayStation 3 its first killer-app and arguably its best launch title when it released Resistance: Fall of Man back in 2006, selling over 4 million copies. Both sequels received similarly positive reviews from the media for the most part, however they failed to achieve the same commercial success. Resistance 2 sold a respectable 2.3 million copies in 2008, but last year's Resistance 3 has sold fewer than a million copies worldwide. Insomniac did not give a reason for their disinterest in continuing with series, but its probably safe to say that its declining popularity may have played apart.

It remains to be seen if another developer will continue with Resistance, but for now the franchise is not dead with Nihilistic Software working on Resistance: Burning Skies for the PlayStation Vita. Meanwhile Insomniac is plugging away at their new multiplatform action title Overstrike, and we assume that they will continue to be involved in future entries in the long-running Ratchet & Clank franchise.

Written by: Mike Glubish

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  [Multi] Weekly Sales Charts, Jan. 8-14: The Cooldown
Posted by: GlueGun18 - 01-24-2012 10:51 PM - No Replies

[Image: game-news-image-2012-17bba27221571435d87...7991d6.jpg]

WORLDWIDE HARDWARE
Nintendo 3DS - 291,838 (15,323,792)
PlayStation 3 - 217,958 (60,959,159)
Xbox 360 - 187,177 (64,177,252)
Nintendo Wii - 140,452 (94,742,303)
Sony PSP - 87,406 (72,942,878)
Nintendo DS - 71,535 (151,247,857)
PlayStation Vita - 19,756 (547,491)
WORLDWIDE SOFTWARE TOP 20
1) Mario Kart 7 (3DS) - 165,372 (4,861,225)
2) Just Dance 3 (Wii) - 163,113 (7,172,797)
3) Super Mario 3D Land (3DS) - 143,578 (5,746,800)
4) Kinect Adventures (X360) - 136,935 (15,706,152)
5) Call of Duty: Modern Warfare 3 (X360) - 118,210 (13,073,647)
6) Call of Duty: Modern Warfare 3 (PS3) - 112,495 (10,396,772)
7) Zumba Fitness (Wii) - 111,579 (4,506,207)
8) Super Robot Wars OG Saga: Masou Kishin II - Revelation of Evil God (PSP) - 80,529 (80,529)
9) The Elder Scrolls V: Skyrim (X360) - 76,993 (5,145,150)
10) The Elder Scrolls V: Skyrim (PS3) - 76,873 (3,012,949)
11) Star Wars: The Old Republic (PC) - 70,621 (1,999,695)
12) Zumba Fitness 2 (Wii) - 70,163 (829,469)
13) Battlefield 3 (PS3) - 61,772 (4,274,832)
14) FIFA Soccer 12 (PS3) - 60,308 (5,047,093)
15) Mario Kart Wii (Wii) - 55,918 (31,456,010)
16) Kinect Sports: Season Two (X360) - 55,555 (1,734,109)
17) Your Shape: Fitness Evolved 2012 (X360) - 54,071 (363,326)
18) NBA 2K12 (X360) - 49,620 (1,441,522)
19) Wii Fit Plus (Wii) - 49,476 (21,098,559)
20) Mario & Sonic at the London 2012 Olympic Games (Wii) - 48,664 (2,531,714)

USA HARDWARE
Xbox 360 - 101,860 (33,279,246)
Nintendo 3DS - 88,346 (4,830,067)
PlayStation 3 - 59,801 (20,021,589)
Nintendo Wii - 57,645 (38,892,860)
Nintendo DS - 28,926 (50,346,272)
Sony PSP - 14,003 (19,409,154)
USA SOFTWARE TOP 10
1) Kinect Adventures! (X360) - 79,934 (9,522,288)
2) Just Dance 3 (Wii) - 75,114 (3,382,089)
3) Call of Duty: Modern Warfare 3 (X360) - 60,306 (7,335,209)
4) Zumba Fitness (Wii) - 55,224 (2,022,691)
5) Mario Kart 7 (3DS) - 50,094 (1,585,895)
6) Super Mario 3D Land (3DS) - 46,506 (2,386,757)
7) The Elder Scrolls V: Skyrim (X360) - 40,148 (2,662,818)
8) NBA 2K12 (X360) - 37,525 (1,144,316)
9) Call of Duty: Modern Warfare 3 (PS3) - 35,066 (4,229,315)
10) Zumba Fitness (Wii) - 31,967 (364,460)

EUROPE HARDWARE
PlayStation 3 - 92,621 (23,742,068)
Nintendo 3DS - 68,819 (4,172,762)
Xbox 360 - 59,705 (19,998,263)
Nintendo Wii - 112,479 (30,870,295)
Sony PSP - 28,462 (20,754,182)
Nintendo DS - 27,796 (51,025,442)
EUROPE SOFTWARE TOP 10
1) Just Dance 3 (Wii) - 64,280 (2,746,727)
2) Call of Duty: Modern Warfare 3 (PS3) - 45,949 (3,714,703)
3) Mario Kart 7 (3DS) - 41,677 (1,266,642)
4) Zumba Fitness (Wii) - 40,085 (1,828,856)
5) Super Mario 3D Land (3DS) - 39,067 (1,343,176)
6) Star Wars: The Old Republic (PC) - 36,842 (646,432)
7) Call of Duty: Modern Warfare 3 (X360) - 36,050 (3,651,704)
8) FIFA Soccer 12 (PS3) - 34,005 (3,245,293)
9) The Elder Scrolls V: Skyrim (PS3) - 33,008 (1,167,641)
10) Kinect Adventures! (X360) - 32,637 (3,532,853)

JAPAN HARDWARE
Nintendo 3DS - 104,385 (4,661,342)
PlayStation 3 - 29,537 (7,765,605)
Sony PSP - 22,049 (18,695,310
PlayStation Vita - 17,031 (495,058)
Nintendo Wii - 12,804 (12,274,453)
Nintendo DS - 2,720 (32,990,265)
Xbox 360 - 1,350 (1,562,161)
JAPAN SOFTWARE TOP 10
1) Super Robot Wars OG Saga: Masou Kishin II - Revelation of Evil God (PSP) - 80,529 (80,529)
2) Mario Kart 7 (3DS) - 53,943 (1,404,061)
3) Monster Hunter 3G (3DS) - 45,273 (1,131,085)
4) Super Mario 3D Land (3DS) - 39,936 (1,247,408)
5) Inazuma Eleven GO (3DS) - 21,513 (368,227)
6) Musou Orochi 2 (PS3) - 21,139 (336,356)
7) Spirit Camera: The Cursed Memoir (3DS) - 16,897 (16,897)
8) Final Fantasy XIII-2 (PS3) - 13,763 (769,186)
9) Just Dance Wii (Wii) - 12,366 (508,511)
10) Ace Combat: Assault Horizon Legacy (3DS) - 11,505 (11,505)

USA TOP 10 PREORDERS
1) Mass Effect 3 (X360) - 78,888 (536,262)
2) Final Fantasy XIII-2 (PS3) - 46,764 (289,150)
3) Diablo III (PC) - 37,348 (521,687)
4) Final Fantasy XIII-2 (X360) - 13,332 (91,814)
5) Mass Effect 3 (PS3) - 9,644 (119,703)
6) Kingdoms of Amalur: Reckoning (X360) - 9,517 (96,599)
7) Xenoblade Chronicles (Wii) - 9,455 (92,839)
8) SoulCalibur V (PS3) - 7,138 (80,143)
9) UFC Undisputed 3 (PS3) - 6,930 (74,341)
10) UFC Undisputed 3 (X360) - 6,895 (83,469)

Written by: Mike Glubish

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  [GOTY] vgZero 2011 Awards - Biggest Surprise & Disappointment
Posted by: Jam - 01-24-2012 07:34 PM - Replies (5)



[Image: game-news-image-2012-886601dc1975a47ea84...14b959.jpg]
Biggest Surprise

Winner - Dead Island

The video game industry is one of the more diverse entertainment industries and through this the market has a wider range of products and often you'll find something unexpected making its way into your life. Often games will get denied at first by the consumer whether it be down to returning to a classic franchise which had a less than stellar previous outing or perhaps the game might be retreading an overused idea. This award is for the game that offered unexpected brilliance and 2011 was a strong year for surprises. Indie developers got into the act with Bastian which for a small digital-distribution title it offered fantastic writing and voice work to match its unique art style and classic isometric gameplay. Some games were expected to be good but ended up surprising everyone by blowing away all expectations like The Witcher 2 which was one of the best PC (and soon to be 360) titles in years thanks to it's beautiful visuals of a rich fantasy world along side a much more refined gameplay system than its predecessor. There were several more modest titles that rose above expectations such as Shadows of the Damned which while liking polish had great writing and was incredibly fun - a quality often forgot about in modern games. Ultimately there can only be one winner and that is of course Dead Island a game revealed several years ago that fell off the radar and became close to vaporware but made a triumphant return with an emotional CG trailer that brought the game back to the lime light. Dead Island surprised not only by being developed by a relatively small Polish developer (Techland) famed for budget racing titles and the first-person western franchise Call of Juarez but by also taking the much-used 'zombie' scenario in a new direction. Not only was the game set on a tropical island but it was also sandbox allowing you to explore freely and even took cues from Left 4 Dead and had 4 player co-op. Featuring RPG mechanics and a quest log system added depth to the game and aided the experience by giving you more control over the development of your character but also more freedom to do what you please on the island. Dead Island was the best selling new IP of 2011, and with good reason too.

Runner up - Deus Ex: Human Revolution

Deus Ex was one of the greatest games of all time, the sequel Invisible War... not so much. Fans had a right to be skeptical over future games thanks to the flop sequel but after the franchise laid dormant for 8 years the prequel Human Revolution released and put fans' minds to ease as it blew away expectations. Eidos offered an experience that was close, if not on par, with the legendary original. Deep skill-trees, you decide how to tackle every situation from a variety of options, well written... the list goes on. We agree that Human Revolution was a better game than Dead Island but this is about the biggest surprise and while Human Revolution met skepticism Dead Island was the bigger shock.


[Image: game-news-image-2012-0912d59351f2d4a6c26...95ad3f.jpg]
Biggest Disappointment

Winner (Loser) - Dragon Age II

Now if we flip the coin we see that not every game can be a winner. Some games just fail to meet up to fan demands or critical expectation. Game of Thrones: Genesis was a strong contender purely because of the hugely popular book and tv series it is based upon but unfortunately it was a rushed under-developed tie-in and fans had to look else where to get their fix. Some games are just unfortunate enough to be shooting above their own weight, as was the case with Homefront. The game was hyped up to be a challenger to genre leaders Battlefield and Modern Warfare but released with a whimper, the game did find some love though as our reviewer fell in love with the game and it managed to develop a small but devoted following and established the foundations to be built upon. Some games shoot heavily under their weight and this was evident more than ever in 2011. id Software's first full game since 2004's Doom 3 was met with lukewarm reception, Rage was hyped not only because of the new technology being used but because of id's first-person shooter pedigree. The game faced numerous bugs at launch and was overall infuriatingly average. On the contrary Uncharted 3 released to critical acclaim and was widely praised as an excellent game but fans couldn't help to feel disappointed as instead of a huge increase in quality as seen in the jump from 1 to 2 the third game was equal to the second, if a little worse. It just goes to show that no matter how good a franchise is when it plateaus... it's still stagnation. However one game was more disappointing than the rest and by quite some distance and hits a lot of the targets mentioned above. Acclaimed developer? Check. A sequel to a widely praised title? Check. Hype? Check. Dragon Age II had a high bar of expectation and it fell well below. Bioware met heavy criticism for their changes to the sequel. The art style wasn't particularly unique or good looking, it just came across as lazy and ugly. The first game wasn't particularly a looker but it featured a lot more detail and still passed off as a respectable looking modern game for its scope. The deep combat system of the first was cut down heavily, party control and the control of the protagonist was limited as it became more action based than strategy. The game had a much smaller scope than the first by being more linear, featuring less speech and less quests, more repetition, and by losing the unique varied opening scenarios the first game had. It was a backwards step in every way. Dragon Age II managed to lose fans of the first game, lose fans of Bioware and turned away potential new customers. Let's hope Dragon Age III corrects these faults and returns to the style of the original or finds a happy median.

Runner up - Rage

Rage wasn't a bad game. The problem was it was incredibly average and was coming from a legendary developer after 7 years of work. The game looked good but the new technology wasn't incredibly impressive and upon release had a lot of visual bugs. The world was bland and the gun play was boring. The game had potential but unfortunately fell well short of greatness.

Stay tuned as we still have more super well respected awards to dish out to the best developer, publisher, trailer and more!

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  [XBOX] Report: Xbox Next Launch Window and Graphics Specs Revealed
Posted by: GlueGun18 - 01-24-2012 06:50 PM - Replies (12)

[Image: game-news-image-2012-ca57965f95dc2ea265a...18fd9f.jpg]

Rumours regarding next-generation consoles are about a dime-a-dozen these days, but IGN usually seems to have their hand on the pulse of the industry perhaps better than anyone else, and they have some pretty juicy info regarding Microsoft's next home console.

According to IGN's "sources close to the project", the next-gen Xbox console is slated to launch in late October or early November of 2013, and will feature a graphics card derived from AMD's 6000 series of GPUs, more specifically the Radeon HD 6670. While that might not seem particularly impressive given that the average gaming PC already features significantly more potent cards and AMD's 7000 series of cards will be hitting the market in the next year or so, it is a huge leap for dedicated gaming consoles. In fact, it is said to have six times the graphics processing power of the Xbox 360, and 20% greater performance than Nintendo's forthcoming Wii U. Not surprisingly, the card will also support DirectX11 along with 3D and 1080p HD output.

Developers will allegedly be receiving development kits based on the console's final specs this summer, and mass production of the GPU will begin by the end of this year. We're unlikely to receive confirmation from Microsoft until E3 at the earliest, so until then feel free to take this information with a grain of salt, though it seems to be fairly grounded.

Written by: Mike Glubish

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  [PC, PS3, X360] BioShock Infinite's '1999 Mode' might intimidate the average gamer
Posted by: LemonManX - 01-23-2012 05:58 PM - No Replies

[Image: game-news-image-2012-7b6d6337718617dbbfa...8be673.jpg]

There's no denying that a lot of modern games encourage a certain laziness in gamers these days, but BioShock Infinite is taking steps to mix things up a little. When you play the game, you'll have the option of playing on '1999 Mode' to give yourself an extra challenge.

What is '1999 Mode' you ask? Well, it starts by increasing the difficulty through some very interesting tweaks here and there. For example, in '1999 Mode' the player picks a specialisation and sticks with it, all subsequent actions are ruled by that solitary decision. Ammunition will be more difficult to come by, any small portion of health will be precious, and if you bite the dust then you'd better have the resources to revive yourself or it'll be curtains for you.

This is in opposition to the standard mode that gamer's will be able to choose upon booting up BioShock Infinite in which health and ammo are relatively easy to find, reviving yourself is a regular occurence and choosing one skill over another won't cripple you.

Ken Levine acknowledges that non-hardcore gamers are going to hate this mode, and that's okay because it isn't for them. Hardcore gamers are no doubt going to start getting very excited over this news leading up to BioShock Infinite's launch.

Written by: Kyran Morrison

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  [X360] Xbox 360 'House Party' release dates and prices
Posted by: LemonManX - 01-23-2012 05:44 PM - Replies (1)


A few weeks ago, details emerged regarding what games would be joining the House Party this year on XBLA. Now more information has surfaced, including release dates and pricing.

The party starts with Warp on the 15th of February for $10 USD, next up is Alan Wake's American Nightmare on the 22nd of February for $15 USD, Nexuiz on the 29th of February for $10 USD and concluding with I Am Alive on the 7th of March for $15 USD. As an added bonus you'll get an extra $10 USD in Microsoft Points if you buy them all.

Written by: Kyran Morrison

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  [X360] Learn all about The Witcher 2 on Xbox 360 this Thursday
Posted by: LemonManX - 01-23-2012 05:36 PM - No Replies

[Image: game-news-image-2012-8e8c08b1aaaa1aa1a41...3317b0.jpg]

We already know that CD Projekt RED are developing a port of last year's PC smash hit, The Witcher 2, but up until now that was all we knew. Luckily, this Thursday they will be throwing back the curtains through a live stream on their Facebook page. In this stream they'll reveal a release date, new features, and more. So be sure to mark your calendars for 7PM GMT this Thursday.

Written by: Kyran Morrison

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  [PC, PS3, X360] Resident Evil 6 Announced; Coming November 2012
Posted by: GlueGun18 - 01-19-2012 06:13 PM - Replies (14)


Capcom confirmed today that Resident Evil 6 will be coming to PC, PlayStation 3, and Xbox 360 owners in 2012, November 20th to be exact. For the first time in franchise history, the game will allow players to control two of the series' most popular characters in Chris Redfield and Leon Kennedy, though not necessarily at the same time. Each character will be teaming up with a different partner in separate branching storylines as they battle bioterrorism and zombie outbreaks across the globe, most notably in China and the United States. You can check out the debut trailer above.

2012 is going to be a busy year for Capcom's venerable horror franchise, as Resident Evil 6 will be accompanied by shooter Resident Evil: Operation Raccoon City on PC and consoles and Resident Evil: Revelations on the 3DS earlier in the year.

Written by: Mike Glubish

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  [PC] Mass Effect 3 minimum and recommended system specs revealed
Posted by: LemonManX - 01-19-2012 06:23 AM - No Replies

[Image: game-news-image-2012-9f74868ca62bf5c49e3...f16294.jpg]

Sure, Mass Effect 3 is coming to Origin and a few other third-party digital distributors (aka not Valve's Steam) but if you are still willing to pick this up for PC then you'll be happy to hear that BioWare have posted both the minimum and recommended system requirements.

Minimum Specs
OS - Windows XP SP3/Vista SP1, Win 7
Supported chipsets: NVIDIA 7900 or better; ATI X1800 or better. Please note that NVIDIA GeForce 9300, 8500, 8400, and 8300 are below minimum system requirements, as are AMD/ATI Radeon HD3200, HD3300, and HD4350. Updates to your video and sound card drivers may be required.
CPU - 1.8 GHz Intel Core 2 Duo (equivalent AMD CPU)
RAM - 1GB for XP / 2GB RAM for Vista/Win 7
Disc Drive - 1x speed
Hard Drive - 15 GB of free space
Video - 256 MB* (with Pixel Shader 3.0 support)
Sound - DirectX 9.0c compatible
DirectX - DirectX 9.0c August 2009 (included)

Recommended Specs
OS - Windows XP SP3/Vista SP1, Win 7
CPU - 2.4 GHz Intel Core 2 Duo (equivalent AMD CPU)
RAM - 2GB for XP / 4GB RAM for Vista/Win 7
Disc Drive - 1x speed
Hard Drive - 15 GB of free space
Video - AMD/ATI Radeon HD 4850 512 MB or greater, NVidia GeForce 9800 GT 512 MB or greater
Sound - DirectX 9.0c compatible

Eager to try out the demo? Well that will be dropping on the 14th of February, so mark the day in your calendars because it sure to blow you away.

Written by: Kyran Morrison

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  [PS3, X360] New video showcases menu's and time travel in Final Fantasy XIII-2
Posted by: LemonManX - 01-19-2012 05:49 AM - No Replies

Sure, Chrono Trigger had time travel. But it has been just long enough for Square Enix to revisit the mechanic. What better way to do it than with a sequel to Final Fantasy XIII? No doubt you've had a chance to take the game for a test run thanks to Square Enix making the demo available.

Square Enix have released a new video showcasing the time travel via the Historia Crux, check it out below.



Written by: Kyran Morrison

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  [PS3, X360] Kojima confirms Metal Gear Rising will be playable at E3
Posted by: LemonManX - 01-19-2012 05:34 AM - No Replies

[Image: game-news-image-2012-d6b0e40a11279b268d1...155983.png]

This year's E3 is taking place in June, that might seem far way but that doesn't concern Hideo Kojima. In the newest issue of Famitsu he confirmed that the collaboration between Kojima Productions and Platinum Games will be playable on the show floor in a few months time. The interview also involves Platinum Games CEO, Tatsuya Minami, and producer, Atsushi Inaba.

Other topics in the interview include a look back at how the incredibly strange collaboration came to exist, Minami recalls how they thought it was a joke at first. Kojima chimes in saying "even though we were serious, we didn't get a response, so we asked a second time one year later." Kojima was somewhat uncertain when it came to including a stealth component in Revegeance, so that was the first thing that Platinum Games tossed out the window, according to Minami.

Kojima also reiterated that he is not involved in the project, so everything is in Platinum Games skilled hands.

Written by: Kyran Morrison

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  [3DS] Square Enix dates Kingdom Hearts 3D, shows off themed 3DS
Posted by: LemonManX - 01-19-2012 05:12 AM - No Replies

Square Enix has announced a release date for Kingdom Hearts: Dream Drop Distance in Japan, fans will be able to pick the game themselves on the 29th of March. Along with the release date, they also announced a hardware bundle as well that includes a special 3DS console.

[Image: game-news-image-2012-b5988a90f954ea6d47f...a7775c.jpg]

Unfortunately no pricing was announced for the bundle, but it looks like a pretty spiffy piece of hardware. Now we just need to wait it out and see what sort of release date Square Enix give the game for a Western release.

Written by: Kyran Morrison

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  [PC] ESRB rates Insanely Twisted Shadow Planet for PC
Posted by: LemonManX - 01-18-2012 07:15 AM - No Replies

It looks like that PC gamers will be able to experience the joy of Insanely Twisted Shadow Planet very soon if a recent rating by the ESRB is anything to go by.

This news comes via Extra Guy, the article written there was subsequently tweeted by the Shadow Planet developers with a "hmmmmmm" and a winky smiley.


Written by: Kyran Morrison

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